Wednesday, 24 October 2012

Bomb Final Video

For the final bomb video, I needed to get each video i.e phone call, meeting and action sequence and placed them in order so that the phone call and meeting looked as if they flowed together as in when the door is being opened on the last scene, at the beginning of the meeting clip I had to ensure that it made it look as though the bomb expert was opening and walking through the door with two different clips, I also needed to do the same with the ending of the meeting and the beginning of the action sequence where the operator is informing the agent as to the location of the bomb. I did have some problems with editing when in the phone call there would be a slight blip where it would go blank for half a second so that it didn't flow, so I had to click on the double arrow which then allowed me to drag it automatically to the clip before that without leaving a gap in between, I then continued to do this throughout.
To apply the special effects for blowing up the school I got a green screen image with fire over the top then cropped it into the specific place that I wanted it to go and then did this for each clip of the school that was filmed. I then added some sound effects which gives the effect of the school blowing up some sound to go with it so that when one area is going up there will be an exploding sound to go with it.
After I put it all together, I placed my ident of my media logo at the beginning and the end credit with an image that I managed to find over the internet and then wrote in each of our names and what we did in order to make this.



2P1 Sophie - 'BOMB!' SHORT FILM 2012 from Long Road Applied Media Diploma on Vimeo.

new york final cut

To create the new york final cut piece I got several different clips of new york that we were given and placed them down to make them go together, after I got the clips that I wanted, I needed to fade them in and out at certain places to create the effect of two images on one another as in when I had an image of a side of a building and I had to fade it out so that I give the effect of a reflection of a plane flying over and then continue to do it so that it shows it without the building and then I continued to do this so that a clip of crowds of people walking up the streets. Then I had to go into garageband and create my own music piece to go with the pace of the new york final cut so that it would fit in to the transitions through out the sequence.

Horror Stills Task

To create the Horror stills we first had to go out with a camera and take images as a group in a certain location that we chose, which was the woods as we thought that was a typical horror location. We then had a shot list and a storyboard to follow so that we knew exactly what we were doing, I then took all of the shots that we took and uploaded them onto final cut and got the ones that we needed then started to put them onto the timeline, after I put in fades by using the toggle clip overlays (rubber bands), use the pen tool and this will allow you to create fades at the beginning and the end of each camera still shot that we took. I then used some music to create tension and build it up as each slide was shown so that when there was a close up of the character being killed, the music will be very dramatic. Finally I used the viewer to add text to the end credit and through out so that I could write which shots they were and where abouts I placed them.

Friday, 19 October 2012

target audience


















For this I took the image of an outline of a person off of the internet then drag it onto the screen and get images of clothes of of a website then place them on top of the outlined image.
I then went on to google images and found all of the popular logos that I know of, use and go to to create this. I then got several arrows to place them in different places depending on  how many different categories there were.

bomb action sequence


This screen grab is of the 'bomb sequence' where the agent is being directed by the operator as to the position of the bomb.
There is an action sequence running up to finding the location of the bomb where it took us an extra day to get all of the scenes that were needing as we didn't have the correct shots leading up to the bomb scene. After that I needed to drag the correct clips down and edit them so that it looked like an action sequence as they were running to find the bomb near to the car park. Some clips were longer than they needed to be so had to be cut down so that it would flow and wouldn't be waiting for the next clip ages after the previous one. I then had to change the volume of the different clips as some were good but others you were barely able to hear, then I needed to crop the clips so they filled out the entire screen so there was no blacked out corners.
I think that if there were any improvements to be made then I would improve the action sequence by improving the shot types used as in making them clearer when we were out filming.

Thursday, 11 October 2012

final cut logo

To make my media logo, I needed to create a certain text that I wanted and them placed it onto the screen. I then went onto the internet and got an image of a film strip and drag it into photoshop, then placed it under the text of 'S.M.T media', I then got another image of a black and white film role and then attached it to the S in the title. Then I needed to add animation to allow it to move around on the screen, to do this I needed to use the screen in the top right hand corner to move the chosen images around and to go where I wanted it to. After I did that I played it back and the film role and text appeared from the top and came down to go in it's place, then the film strip appeared from the left side and again went into it's place and then faded in and out and then the whole text and the images faded out to create the logo.

bomb phone call

This screen grab is of the phone call for the 'bomb sequence', to create this we needed to film character 1 talking on the phone to character 2 to meet at the location G19 where the next scene would be filmed. To do this we had two locations, one was in the forest and the other was under the willow tree. When using final cut to create the phone call I edited it so it looked as though character 1 was talking to character 2 over the phone planning to meet in room G19. We needed to ensure that the characters were facing a certain way so that it gave the impression that they were actually talking to each other and not pretending. Also we needed to make it so that the shots flowed and made sense, to do this we needed to make the clips as short as possible without missing the important information but not making it long so that there was a few seconds pause between the different clips. After we did this we put all of the clips together so that it created the phone call and looked realistic.

bomb meeting

This screen grab shows the 'bomb sequence' meeting scene where we were filming the hand over for the bomb. We started by having character 2 walking through the door and sitting down next to character 1, they then had a meeting as to where the bomb should go and then character 1 handed over the bomb to character 2 after they decided a location as to where the bomb should be positioned. After this character 1 gave character 2 the instructions and told them to leave and so character 2 got up and walked out taking the bomb with him. To create this we needed to use final cut to drag each clip down to make it into the bomb sequence meeting, to create the meeting that took place we filmed the conversation on an over the shoulder shot behind both of the characters, then took both of the clips and cut them so that when character 1 spoke the camera would be on them and when character 2 spoke, the camera will be on them and this would carry until the conversation had stopped. Though looking at the conversation the first time, I needed to change it so that the image would fill the whole screen so it looked better and I did this for each clip that I used so that it wouldn't look different in clips when the sequence was playing.